Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ActorEditor.cpp |
Assigns a new folder to this actor. Actor folder paths are only available in development builds.
Parameter |
Description |
---|---|
NewFolderPath |
The new folder to assign to the actor. |