AActor::SetFolderPath

Assigns a new folder to this actor. Actor folder paths are only available in development builds.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Source

/Engine/Source/Runtime/Engine/Private/ActorEditor.cpp

Syntax

void SetFolderPath
(
    const FName & NewFolderPath
)

Remarks

Assigns a new folder to this actor. Actor folder paths are only available in development builds.

Parameters

Parameter

Description

NewFolderPath

The new folder to assign to the actor.

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