AActor::SetPivotOffset

Sets the local space offset added to the actor's pivot as used by the editor

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Syntax

void SetPivotOffset
(
    const FVector & InPivotOffset
)

Remarks

Sets the local space offset added to the actor's pivot as used by the editor

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