AActor::SetRemoteRoleForBackwardsCompat

This function should only be used in the constructor of classes that need to set the RemoteRole for backwards compatibility purposes

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Syntax

void SetRemoteRoleForBackwardsCompat
(
    const ENetRole InRemoteRole
)

Remarks

This function should only be used in the constructor of classes that need to set the RemoteRole for backwards compatibility purposes

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