AActor::TearOff

Networking - Server - TearOff this actor to stop replication to clients. Will set bTearOff to true.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h

Include

#include "GameFramework/Actor.h"

Source

/Engine/Source/Runtime/Engine/Private/Actor.cpp

Syntax

virtual void TearOff()

Remarks

Networking - Server - TearOff this actor to stop replication to clients. Will set bTearOff to true.

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