Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
Include |
#include "GameFramework/Actor.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Actor.cpp |
Queries world and updates overlap detection state for this actor.
Parameter |
Description |
---|---|
bDoNotifies |
True to dispatch being/end overlap notifications when these events occur. |