ACharacter::GetBaseRotationOffsetRotator

Get the saved rotation offset of mesh.

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Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h

Include

#include "GameFramework/Character.h"

Syntax

FRotator GetBaseRotationOffsetRotator() const

Remarks

Get the saved rotation offset of mesh. This is how much extra rotation is applied from the capsule rotation.

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