ACharacter::IsPlayingRootMotion

True if we are playing Anim root motion right now

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h

Include

#include "GameFramework/Character.h"

Source

/Engine/Source/Runtime/Engine/Private/Character.cpp

Syntax

bool IsPlayingRootMotion() const

Remarks

True if we are playing Anim root motion right now

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