ACharacter::OnMovementModeChanged

Called from CharacterMovementComponent to notify the character that the movement mode has changed.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h

Include

#include "GameFramework/Character.h"

Source

/Engine/Source/Runtime/Engine/Private/Character.cpp

Syntax

virtual void OnMovementModeChanged
(
    EMovementMode PrevMovementMode,
    uint8 PreviousCustomMode
)

Remarks

Called from CharacterMovementComponent to notify the character that the movement mode has changed.

Parameters

Parameter

Description

PrevMovementMode

Movement mode before the change

PrevCustomMode

Custom mode before the change (applicable if PrevMovementMode is Custom)

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