ACharacter::OnStartCrouch

Called when Character crouches. Called on non-owned Characters through bIsCrouched replication.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h

Include

#include "GameFramework/Character.h"

Source

/Engine/Source/Runtime/Engine/Private/Character.cpp

Syntax

virtual void OnStartCrouch
(
    float HalfHeightAdjust,
    float ScaledHalfHeightAdjust
)

Remarks

Called when Character crouches. Called on non-owned Characters through bIsCrouched replication.

Parameters

Parameter

Description

HalfHeightAdjust

difference between default collision half-height, and actual crouched capsule half-height.

ScaledHalfHeightAdjust

difference after component scale is taken in to account.

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