Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h |
Include |
#include "GameFramework/Controller.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Controller.cpp |
States (uses FNames for replication, correlated to state flags)
true if current state is StateName
Parameter |
Description |
---|---|
StateName |
the name of the state to test against |