Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h |
Include |
#include "GameFramework/Controller.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Controller.cpp |
Checks line to center and top of other actor
true if controller's pawn can see Other actor.
Parameter |
Description |
---|---|
Other |
is the actor whose visibility is being checked. |
ViewPoint |
is eye position visibility is being checked from. If vect(0,0,0) passed in, uses current viewtarget's eye position. |
bAlternateChecks |
used only in AIController implementation |