Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h |
Include |
#include "GameFramework/Controller.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Controller.cpp |
Locks or unlocks movement input, consecutive calls stack up and require the same amount of calls to undo, or can all be undone using ResetIgnoreMoveInput.
Parameter |
Description |
---|---|
bNewMoveInput |
If true, move input is ignored. If false, input is not ignored. |