| AController::SetInitialLocationAndRotation()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h |
Include |
#include "GameFramework/Controller.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Controller.cpp |
Set the initial location and rotation of the controller, as well as the control rotation. Typically used when the controller is first created.