Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h |
Include |
#include "GameFramework/Controller.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Controller.cpp |
virtual void UnPossess()
Called to unpossess our pawn for any reason that is not the pawn being destroyed (destruction handled by PawnDestroyed()).