Deprecated
UpdateNavigationComponents is depracated. The function lost its meaning due to better Engine-AIModule code separation.
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h |
Include |
#include "GameFramework/Controller.h" |
virtual void UpdateNavigationComponents()
If controller has any navigation-related components then this function makes them update their cached data DEPRECATED: this functionality has been taken over by PathFollowingComponent by observing newly possessed pawns (via OnNewPawn)