Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h |
Include |
#include "GameFramework/GameMode.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameMode.cpp |
virtual bool FindInactivePlayer
(
APlayerController * PC
)
Attempt to find and associate an inactive PlayerState with entering PC. true if a PlayerState was found and associated with PC.