| AGameModeBase::InitSeamlessTravelPlayer()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameMode.h |
Include |
#include "GameFramework/GameMode.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameMode.cpp |
virtual void InitSeamlessTravelPlayer
(
AController * NewController
)
Handles initializing a seamless travel player, handles logic similar to InitNewPlayer