Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include |
#include "GameFramework/GameModeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual void GenericPlayerInitialization
(
AController * C
)
Handles all player initialization that is shared between the travel methods (i.e. called from both PostLogin() and HandleSeamlessTravelPlayer())