Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include |
#include "GameFramework/GameModeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual TSubclassOf< APlayerController > GetPlayerControllerClassToSpawnForSeamlessTravel
(
APlayerController * PreviousPlayerController
)
Gets the class that should be used for spawning a player controller during seamless travel
The class that should be used for spawning the player controller
Parameter |
Description |
---|---|
PreviousPlayerController |
The player controller from the prior level |