| AGameModeBase::HasMatchStarted()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include |
#include "GameFramework/GameModeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual bool HasMatchStarted() const
Returns true if the match start callbacks have been called