Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include |
#include "GameFramework/GameModeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
AActor * K2_FindPlayerStart
(
AController * Player,
const FString & IncomingName
)
Return the specific player start actor that should be used for the next spawn This will either use a previously saved startactor, or calls ChoosePlayerStart
Actor chosen as player start (usually a PlayerStart)
Parameter |
Description |
---|---|
Player |
The AController for whom we are choosing a Player Start |
IncomingName |
Specifies the tag of a Player Start to use |