AGameModeBase::Logout

Called when a Controller with a PlayerState leaves the game or is destroyed

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h

Include

#include "GameFramework/GameModeBase.h"

Source

/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp

Syntax

virtual void Logout
(
    AController * Exiting
)

Remarks

Called when a Controller with a PlayerState leaves the game or is destroyed

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