AGameModeBase::PostSeamlessTravel

Called after a seamless level transition has been completed on the _new_ GameMode.

Windows
MacOS
Linux

Override Hierarchy

AGameModeBase::PostSeamlessTravel()

AGameMode::PostSeamlessTravel()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h

Include

#include "GameFramework/GameModeBase.h"

Source

/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp

Syntax

virtual void PostSeamlessTravel()

Remarks

Called after a seamless level transition has been completed on the new GameMode. Used to reinitialize players already in the game as they won't have *Login() called on them

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss