Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include |
#include "GameFramework/GameModeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual void RestartPlayerAtPlayerStart
(
AController * NewPlayer,
AActor * StartSpot
)
Tries to spawn the player's pawn at the specified actor's location