AGameModeBase::SpawnPlayerFromSimulate

Used in the editor to spawn a PIE player after the game has already started

Windows
MacOS
Linux

Override Hierarchy

AGameModeBase::SpawnPlayerFromSimulate()

AGameMode::SpawnPlayerFromSimulate()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h

Include

#include "GameFramework/GameModeBase.h"

Source

/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp

Syntax

virtual bool SpawnPlayerFromSimulate
(
    const FVector & NewLocation,
    const FRotator & NewRotation
)

Remarks

Used in the editor to spawn a PIE player after the game has already started

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