Deprecated
SpawnReplayPlayerController is deprecated, replay controller spawning is handled inside the new version of the SpawnPlayerController function
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include |
#include "GameFramework/GameModeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual APlayerController * SpawnReplayPlayerController
(
ENetRole InRemoteRole,
FVector const & SpawnLocation,
FRotator const & SpawnRotation
)