AGameModeBase::UpdateGameplayMuteList

Used to notify the game type that it is ok to update a player's gameplay specific muting information now.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h

Include

#include "GameFramework/GameModeBase.h"

Source

/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp

Syntax

virtual void UpdateGameplayMuteList
(
    APlayerController * aPlayer
)

Remarks

Used to notify the game type that it is ok to update a player's gameplay specific muting information now. The playercontroller needs to notify the server when it is possible to do so or the unique net id will be incorrect and the muting not work.

Parameters

Parameter

Description

aPlayer

the playercontroller that is ready for updates

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