Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameNetworkManager.h |
Include |
#include "GameFramework/GameNetworkManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameNetworkManager.cpp |
Turns standby detection on/off
Parameter |
Description |
---|---|
bIsEnabled |
true to turn it on, false to disable it |