AHUD::NotifyHitBoxEndCursorOver

Native handler, called when a hit box no longer has the mouse over it.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h

Include

#include "GameFramework/HUD.h"

Source

/Engine/Source/Runtime/Engine/Private/HUD.cpp

Syntax

virtual void NotifyHitBoxEndCursorOver
(
    FName BoxName
)

Remarks

Native handler, called when a hit box no longer has the mouse over it.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss