Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h |
Include |
#include "GameFramework/HUD.h" |
Source |
/Engine/Source/Runtime/Engine/Private/HUD.cpp |
virtual void ShowDebugInfo
(
float & YL,
float & YPos
)
Entry point for basic debug rendering on the HUD. Activated and controlled via the "showdebug" console command. Can be overridden to display custom debug per-game.