| APhysicsVolume::ActorEnteredVolume()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PainCausingVolume.h |
Include |
#include "GameFramework/PainCausingVolume.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PainCausingVolume.cpp |
If bEntryPain is true, call CausePainTo() on entering actor.