AutoPossessAI

Determines when the Pawn creates and is possessed by an AI Controller (on level start, when spawned, etc).

Windows
MacOS
Linux

Syntax

EAutoPossessAI AutoPossessAI

Remarks

Determines when the Pawn creates and is possessed by an AI Controller (on level start, when spawned, etc). Only possible if AIControllerClassRef is set, and ignored if AutoPossessPlayer is enabled.

See Also

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