APawn::CanBeBaseForCharacter

Overridden to defer to the RootComponent's CanCharacterStepUpOn setting if it is explicitly Yes or No.

Windows
MacOS
Linux

Override Hierarchy

AActor::CanBeBaseForCharacter()

APawn::CanBeBaseForCharacter()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/Pawn.h

Include

#include "GameFramework/Pawn.h"

Source

/Engine/Source/Runtime/Engine/Private/Pawn.cpp

Syntax

virtual bool CanBeBaseForCharacter
(
    APawn * APawn
) const

Remarks

Overridden to defer to the RootComponent's CanCharacterStepUpOn setting if it is explicitly Yes or No. If set to Owner, will return Super::CanBeBaseForCharacter().

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