| INavAgentInterface::GetMoveGoalReachTest()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Pawn.h |
Include |
#include "GameFramework/Pawn.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Pawn.cpp |
Get cylinder for testing if actor has been reached
Parameter |
Description |
---|---|
MoveOffset |
destination (relative to actor's nav location) |
GoalOffset |
cylinder center (relative to actor's nav location) |
GoalRadius |
cylinder radius |
GoalHalfHeight |
cylinder half height |