APhysicsVolume::LoadedFromAnotherClass

Called when the object was loaded from another class via active class redirects.

Windows
MacOS
Linux

Override Hierarchy

UObject::LoadedFromAnotherClass()

APhysicsVolume::LoadedFromAnotherClass()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PhysicsVolume.h

Include

#include "GameFramework/PhysicsVolume.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsVolume.cpp

Syntax

virtual void LoadedFromAnotherClass
(
    const FName & OldClassName
)

Remarks

Called when the object was loaded from another class via active class redirects.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss