APlayerController::ClientGameEnded

Replicated function called by [GameHasEnded()](API\Runtime\Engine\GameFramework\APlayerController\GameHasEnded).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Syntax

void ClientGameEnded
(
    class AActor * EndGameFocus,
    bool bIsWinner
)

Remarks

Replicated function called by GameHasEnded().

Parameters

Parameter

Description

EndGameFocus

actor to view with camera

bIsWinner

true if this controller is on winning team

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