Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
virtual void ClientMutePlayer
(
FUniqueNetIdRepl PlayerId
)
Tell the client to mute a player for this controller
Parameter |
Description |
---|---|
PlayerId |
player id to mute |