APlayerController::ClientMutePlayer

Tell the client to mute a player for this controller

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Syntax

virtual void ClientMutePlayer
(
    FUniqueNetIdRepl PlayerId
)

Remarks

Tell the client to mute a player for this controller

Parameters

Parameter

Description

PlayerId

player id to mute

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