APlayerController::ClientPlayCameraShakeFromSource

Play Camera Shake localized to a given source

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Syntax

void ClientPlayCameraShakeFromSource
(
    TSubclassOf< class UCameraShake > Shake,
    class UCameraShakeSourceComponent * SourceComponent
)

Remarks

Play Camera Shake localized to a given source

Parameters

Parameter

Description

Shake

Camera shake animation to play

SourceComponent

The source from which the camera shakes originates

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