Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
void ClientPlayCameraShakeFromSource
(
TSubclassOf< class UCameraShake > Shake,
class UCameraShakeSourceComponent * SourceComponent
)
Play Camera Shake localized to a given source
Parameter |
Description |
---|---|
Shake |
Camera shake animation to play |
SourceComponent |
The source from which the camera shakes originates |