APlayerController::ClientSetViewTarget

Set the view target

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Syntax

void ClientSetViewTarget
(
    class AActor * A,
    struct FViewTargetTransitionParams TransitionParams
)

Remarks

Set the view target

Parameters

Parameter

Description

A

new actor to set as view target

TransitionParams

parameters to use for controlling the transition

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