FDynamicForceFeedbackAction

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Syntax

struct FDynamicForceFeedbackAction

Variables

Name Description

Public variable

FDynamicForceFe...

 

ForceFeedbackDetails

Current feedback intensity values

Public variable

FDynamicForceFe...

 

Handle

Unique ID for the action

Public variable

float

 

TimeElapsed

Time so far elapsed for the interpolation

Public variable

float

 

TotalTime

Time over which interpolation should happen

Functions

Name Description

Public function

bool

 

Update

(
    const float DeltaTime,
    FForceFeedbackValues& Values
)

Updates Values with this action's details.

Constants

Name

Description

HandleAllocator

Unique ID generation static

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