Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
struct FDynamicForceFeedbackAction
Name | Description | ||
---|---|---|---|
|
ForceFeedbackDetails |
Current feedback intensity values |
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|
Handle |
Unique ID for the action |
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|
float |
TimeElapsed |
Time so far elapsed for the interpolation |
|
float |
TotalTime |
Time over which interpolation should happen |
Name | Description | ||
---|---|---|---|
|
Update ( |
Updates Values with this action's details. |
Name |
Description |
---|---|
HandleAllocator |
Unique ID generation static |