Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
float GetInputKeyTimeDown
(
FKey Key
) const
Returns how long the given key/button has been down. Returns 0 if it's up or it just went down this frame.