Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
bool GetMousePosition
(
float & LocationX,
float & LocationY
) const
Retrieves the X and Y screen coordinates of the mouse cursor. Returns false if there is no associated mouse device