Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
int32 GetSplitscreenPlayerCount() const
Returns the number of split-screen players playing on this player's machine.
the total number of players on the player's local machine, or 0 if this player isn't playing split-screen.