APlayerController::OnSerializeNewActor

SerializeNewActor has just been called on the actor before network replication (server side)

Windows
MacOS
Linux

Override Hierarchy

AActor::OnSerializeNewActor()

APlayerController::OnSerializeNewActor()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Source

/Engine/Source/Runtime/Engine/Private/PlayerController.cpp

Syntax

virtual void OnSerializeNewActor
(
    class FOutBunch & OutBunch
)

Remarks

SerializeNewActor has just been called on the actor before network replication (server side)

Parameters

Parameter

Description

OutBunch

Bunch containing serialized contents of actor prior to replication

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