APlayerController::ServerShortTimeout

Notifies the server that the client has ticked gameplay code, and should no longer get the extended "still loading" timeout grace period

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Syntax

void ServerShortTimeout()

Remarks

Notifies the server that the client has ticked gameplay code, and should no longer get the extended "still loading" timeout grace period

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