APlayerController::ServerVerifyViewTarget

Used by client to request server to confirm current viewtarget (server will respond with [ClientSetViewTarget()](API\Runtime\Engine\GameFramework\APlayerController\ClientSetViewTarget) ).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Syntax

void ServerVerifyViewTarget()

Remarks

Used by client to request server to confirm current viewtarget (server will respond with ClientSetViewTarget() ).

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