Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
Adjust input based on cinematic mode
Parameter |
Description |
---|---|
bInCinematicMode |
specify true if the player is entering cinematic mode; false if the player is leaving cinematic mode. |
bAffectsMovement |
specify true to disable movement in cinematic mode, enable it when leaving |
bAffectsTurning |
specify true to disable turning in cinematic mode or enable it when leaving |