Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
Allows the player controller to disable all haptic requests from being fired, e.g. in the case of a level loading
Parameter |
Description |
---|---|
bNewDisabled |
If TRUE, the haptics will stop and prevented from being enabled again until set to FALSE |