Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
bool ShouldPerformFullTickWhenPaused() const
Returns true if we fully tick when paused (and if our tick function is enabled when paused).