| APlayerController::SpawnSpectatorPawn()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
virtual ASpectatorPawn * SpawnSpectatorPawn()
Spawn a SpectatorPawn to use as a spectator and initialize it. By default it is spawned at the PC's current location and rotation.